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Audio Visualizer
For this project I wanted to visualize audio in a way that would change the environment around the player. I first started by analyzing the different properties of the audio played. Then I tested two ways to change the environment around the player. The first was by changing the material properties of the objects affected. The second way was by creating a Shader Graph.
Shader Graph Code
This is the code that I used to create the effect of the shader.
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