Curriculum Vitae
📞 07972720608 📧 nsynodinos12@gmail.com 🌐 LinkedIn 📂 Portfolio
SUMMARY
As a highly educated and skilled Game Development Graduate, I have gained extensive experience in multiple areas of game development and design. My expertise includes working with Unity using C# and Unreal Engine 4 & 5 using C++, along with a solid understanding of game development pipelines. I have further developed my skills in learning GDScript with Godot.
SKILLS
Hard Skills
C#, Unity, C++, Unreal Engine 4 & 5, GDScript,, Godot, Object-Oriented Programming, Visual Studio, GitHub, Trello, Jira, Google Suite, Discord, Photoshop, Blender
Soft Skills
Communication, Organisation, Creativity, Accountability, Flexibility, Eager to learn, Perseverance, Problem-Solving
Experience
Nov 2024 - Present
Avion Group: Maintenance Engineer
Responsible for maintaining, troubleshooting, and upgrading flight simulators to ensure optimal performance and compliance with aviation standards.
Jun 2023 - Present
Twilight Shift: Lead Programmer
As the Lead Programmer for Twilight Shift. My role is to design and implement game mechanics and systems using Unreal Engine 5 using both C++ and Blueprints.
Jun 2023 - Sep 2023
Transfuzer: Lead Programmer
While at Transfuzer I worked as the Lead Programmer for my team. We worked on developing a prototype for our game called Lights Out. We used Unreal Engine 5 and Blueprints to create our prototype. During Transfuzer we also had the opportunity to exhibit our game at Insomnia Games Festival.
Jul 2023 - Sep 2023
ICMP: Timetabling Admin
Working as a Timetabling Admin helped me develop my communication and time management skills. This is because I would communicate with the lecturers so we could create a timetable that suited them and their students.
Sep 2019 - Jul 2022
University of Bedfordshire: BSc (Hons) Computer Game Development
Key projects overseen and completed during my study include:
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Procedural Dungeon Creator: As an application of knowledge in Unity and C#, this project used binary space partitioning to create procedurally generated environments.
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Audio Visualiser: A combination of experience in Unity and C# with the introduction of shader graphs, this project achieved environments that changed in real-time to reflect audio.
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FPS Project: Focusing on Unreal Engine 4 applications through C++ and Blueprints, this was a multifaceted project collated and showcased various game design and technical principles.
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3D Environment: Using a combination of Blender and Unity, this project created dynamic and expansive digital renders of 3D environments that could be explored.
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Global Game Jam: Under the year’s theme of "Duality", this project developed a 2D side-scroller based on time and memory mechanics, refining puzzle design skills.
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Catch Rate Calculator: Based upon Game Freak’s Pokemon Sword and Shield released in 2019, this project tested Unity and C# expertise and programming capabilities.
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Visual Novel: Created using the Fungus Package within Unity with assets designed in Photoshop, aiming to test storyboarding, structure, and decision-based game design.
Aug 2017 - Aug 2019
Fenwick: Loading Bay Operative
As a Loading Bay Operative, I was tasked with managing all the goods for the store, including the unpacking and loading of any deliveries that arrived. For this, I communicated with my colleagues and customers to ensure the right products were received and dispatched on time. I relied heavily on my organisational skills to ensure that the goods were correctly labelled, sorted and stored.
Jul 2017 - Aug 2017
NCS: Volunteer at Norwood
During my time at NCS, I volunteered to assist Norwood Charity with a project to renovate a school garden for children with learning disabilities. I was elected as team leader by my peers, and we collaborated to fundraise the necessary funds to purchase gardening equipment and supplies to help renovate the school garden..
EDUCATION & QUALIFICATIONS
2023 Short-Term Game Development: Brackeys Game Jam
2022 BSc (Hons) Computer Games Development: University of Bedfordshire
2022 Short-Term Game Development: Global Game Jam
2019 A-Levels: Christ College Finchley
Computer Science, Physics, D&T Product Design
PASSIONS & HOBBIES
Dungeons and Dragons - I have successfully run a DnD campaign for the last couple of years with my friends as the dungeon master.
Gaming - I play a multitude of games. At the moment I am playing Overwatch 2.
Martial Arts/Fitness - I go to the gym every morning and I used to practice Taijutsu several years ago.
Digital/Traditional Art - During my downtime in between projects I enjoy drawing.
LANGUAGES
English - Native
Greek - Advance